
Milo’s Cookie Counter
Milo holds up an order. Find its twin among the look-alikes: same cutter, same icing, bitten or not.
thinkin turns memory, logic, focus and number skills into 34 small games, each with its own little world. A fresh workout every day, pitched to exactly how you play.



Eight skills.
One daily habit.
No flashcards, no quizzes in disguise. Balance a listing barge, crack a shopkeeper’s window, find the cookie Milo ordered. The thinking is the game, and each one has its own level to climb.

Milo holds up an order. Find its twin among the look-alikes: same cutter, same icing, bitten or not.

She’s listing to port. Shift crates across the deck until both sides weigh exactly the same.

Bo dressed the window in secret. Each try tells you how close you are. Crack it in as few as you can.

Windows light up, the block goes dark, and you tap them back. Later: in order, backwards, or only the ones with a cat.

Every shelf follows a hidden rule. Work it out, then fetch the missing book.

Tickets come down the rail one at a time. Keep service straight while new orders keep coming.

Who brought what? Cross off what can’t be true from a few clues, one sure deduction at a time.

Bag something new every time. The vendor reshuffles the stall after each pick, and the bag stays shut.

Study the exhibits. Lights off. Lights on: something was swapped in the dark. Which one?

Cast for clues, then radio in which cove the current carried you to, once you’re sure enough.

Shunt cars between sidings until the yard matches the departure board, in as few moves as you can.

Work out the scoops for the recipe, pour, then stir. The colour only blends once you commit.

One washer, one dryer, a pile of baskets. Find the order that finishes the day soonest.

Every guest needs a cup. Fill the basket for the least money, then check the receipt.
This is Visual Search, one of 34 games in thinkin. Find the twin among the look-alikes. Same cutter, same icing, bitten or not.
Pick the wrong one and Milo tells you exactly what you missed. Every game works like that: you learn from the miss, not just the score.
One just like this, please!
Tap its twin on the tray.
Open the app, play today’s games, get on with your day. thinkin keeps track of what you’re good at and what’s next.
Each day thinkin picks three games from different skills, starting with the ones you said you care about. Quick warm-up first, puzzle last. Done in minutes.
Get one wrong and you’ll see why: the hidden rule, the working, or the one detail you missed. No shrug, no buzzer.
Every game has its own level. Every round you finish adds to its bar, good rounds add more, and a level is never taken away. Meanwhile the games get harder as you improve and ease off when it gets too much.
Nobody honestly can. What we can promise: games built on tasks researchers have used for decades to study attention, memory and reasoning, progress you can actually measure inside each game, and a daily habit that’s a pleasure to keep.
Each game keeps your own bests, so you can see real progress, plus a level that climbs with every round you finish. No mystery “brain score”.
Your progress lives on your iPhone. Subscriptions go through your Apple Account.
Characters, little stories and real game feel, because a habit you like is a habit you keep.
These tasks are widely used to study how attention and memory work. Getting better at a game means you’re better at that game; we don’t claim it carries over to everything else.
The daily workout is free, every day. Premium opens up the whole catalogue whenever you want more.
No card, no account, no ads.
Save 50%: that’s $5.00 a month. Or $9.99 a month, no trial.
Subscriptions renew automatically until cancelled and are paid through your Apple Account. Cancel in Settings at least 24 hours before the trial or the current period ends to avoid the next charge.
We won’t claim that, and you should be wary of anyone who does. With practice you’ll get better at the games, and you can see it in your new bests, game by game, while each game’s level shows how much you’ve played. What we promise is a few minutes a day of genuinely good thinking that’s fun to come back to.
The free daily workout is three games, usually a few minutes in total. Premium lets you make the workout longer or practice any game whenever you like.
Yes. There are eight skills, from memory and focus to reading and spatial sense, and every game starts gently. Each one gets harder as you improve, and most ease off after a tough round, and every round you finish counts toward its level.
The daily workout is free forever, with games from every skill. Premium ($59.99 a year after a 7-day free trial, or $9.99 a month) lets you play any game any time (every practice round adds to your level bar), makes your daily workout five games, and adds score and level trends for every game.
Your progress is stored on your iPhone and included in your iCloud backup, so it moves with you to a new phone. Deleting the app erases it. There’s no account to make, no ads and no tracking. Purchases are handled by Apple, and your subscription always restores with your Apple Account.
thinkin is made for iPhone and needs iOS 18 or later.
Open Settings on your iPhone, tap your name, then Subscriptions. Cancel at least 24 hours before your trial ends and you won’t be charged.